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sessions

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Sessions

Sessions are in-person 3 hour-long roleplay sessions on Wednesday evenings. For more info, see When and Where.

Players will roleplay their characters during this time - making plans, getting reports from scouts and the seer, and figuring out how best to fight the monsters when night falls.

Between the GMs calling TIME IN and TIME OUT, the room is continuously an in-character roleplay area. Players will be talking and acting as their characters.

We have no costume requirements, but some people enjoy making a costume for their character. Please do not wear shoes with heels over 2 inches.

Start of Session

At the beginning of session, we'll give a short OC briefing. For the first session this will include an introduction segment where you'll have a chance to introduce both yourself and your character to everyone (including your and your character's name, pronouns, and character's appearance)1).

GMs

GMs will alternate between playing different NPCs and being out of character. The will be a GM desk where you can come and ask us questions - if everyone is busy you can come and find a GM and ask them a question OC. We will be playing a variety of NPCs in session, but if you want to speak to a particular NPC feel free to ask and we'll accommodate it where we can (though this may not happen for various OC or IC reasons).

Name Badges

Name badges will be available at the GM desk - please take one when signing in, and leave it back at the desk at the end of session. NPCs will also have a name badge.

OOC Gestures & Calls

Usable by anyone:

  • Hand held up with two fingers in the air represents that somebody is not currently playing their character. They are speaking OOC and this may represent that nobody is there IC e.g. a GM answering a question. Anybody may use this at any time.
  • STOP THE GAME or arms crossed over chest, hands on shoulders: Use this to immediately stop all roleplay. This is to be used for OOC reasons e.g. a medical issue or if player becomes too uncomfortable to continue. This is likely temporary and IC time will be resumed by the call of TIME IN by a GM.

Usable by GMs only:

  • TIME IN: The roleplay session has started. Players are by default assumed to be IC unless they hold two fingers in the air.
  • TIME FREEZE: Roleplay should stop. This is something happening that is likely to affect everyone, and we are unable to phys-rep it (e.g. the lights have all suddenly gone out). Roleplay will recommence when TIME IN is called. Due to the diruptive nature of this, we will keep this call to a minimum.
  • TIME OUT: It's the end of session. Cease roleplay for the evening.

Combat

There is no combat in these roleplay sessions. This is a hard OOC rule as we have no system for formally adjudicating combat. Anything that needs a serious physical involvement to resolve (such as capturing someone you dislike) should be done via turnsheets. Because of the OC limitations of the format, we expect an amount of buy-in for the conceit from you as players. For instance, leaving session an hour early won't get you a headstart on what you're doing in your next turnsheet.

Photographs

We will take photographs in the first couple of sessions for the character biographies. Please see our Privacy Policy. These portraits will be displayed on your bio page, but will only be visible to logged in users (i.e. players and GMs), and the administrator of the wiki servers. You can opt-out of having your portrait displayed, or provide us with an alternative photo, at any time. On request, we will take down any photographs.

After Session

After a session, some of us will adjourn to a nearby ice cream parlour. The option to roleplay via emails will be available until the turnsheet submission deadline, which is 23:59 on the Monday after the session.

1)
Your character can look like almost anything, and as mentioned above there are no physical costume requirements
sessions.1735582448.txt.gz · Last modified: 2024/12/30 18:14 by gm_mike